Lords of the Fallen recently reached the PC, PS5 and Xbox Series X | S, but this is not the first game in the series. In fact, this is a reboot – the first Lords of the Fallen was released in 2014. Can a team of developers be satisfied with the indicators of the new game? We do not have official data on sales yet, but for comparison we can use the number of simultaneous players in Steam: judging by them, the new part comes to the first place.
The 2014 game reached a peak of 8 024 player in Steam, and Lords of the Fallen (2023) has already reached 43,075. Moreover, given that on Saturday night and Sunday evening there is an influx of players, it is possible that the figure will change and reach a new peak.
We are talking about an increase of 436% of the original to the newly released Lords of the Fallen. We also note that Lies of P, another recently released SOLSLAK, reached a peak of 19,618, which is a little more than half of the Lords of the Fallen indicator.
Still compared the total number of active users of Steam now and 9 years ago
I liked the first part more, there was good graphics and combat execution more interesting. Here the fighting as if it had become weightless, there is no recoil is not particularly felt
There is a visual style of armor, environment and enemies at an altitude!
Some enemies look like enemies from Severance: Blade of Darkness
I agree, in the 1st part of the armor were gorgeous, pathos.
The fighting is interesting? The same clubs in any class that you stupidly wave and climb the face to collect all the damage! very interesting. stupid mess without a hint of battle. the graphics there was also very average.
Visual reservation style? STO-kilogram armor on the whole body and shoulderies like two car doors covering the floor and a normal overview? since when is the full armor is a style? There was no such thing! The environment is also secondary. boring fortresses without a hint of beautiful architecture! just compare the lock at the beginning of this game and I rocked the cold valley and anor Londo from the third souls! The castle from the first Lords did not lie nearby with these locations from the third souls! Enemies? I beg you. Empty boobs in the same armor. In souls or in Elden ring, enemies are a hundred times better and more beautiful. even stupid zombies are better. I’m not even talking about better mobs!
Paphos? And what is the pathos of a bulky armor of a stupid warrior? Never lay knights have been about pathos!
Well, Duck is not surprising, given that the original was the most disobedient game with Denuvo, despite the fact that she had no fame.
Well, the lords are really good, if the normal system is there are no problems in 2k, everything without DLSS goes into the flooded 60FPS on the ultra. And the disadvantages come from those who do not pull. The game itself is much better than Pinocchio, at least with a balance, everything is ok and lvl design Soulovsky and not gut.
Some density is unreasonable, but normal graphics. Dark Fetii, 2 Cool Worlds, new mechanics lamp. Everything in my opinion is normal, certainly better than 80 Seolslowers. Plus a complete coope.
Cons is placed by the owners of microwaves in closed buildings of white
No, just a game of trash
So the past parts of the ds is the fuck, how is it the same and even better
I absolutely agree with you. I already come in more than Elden Ring. Yes, even walking and just to admire-
So Steam users became 4 times more)
We need to try the game.
tried to give the game a chance, but the game fierce fierce
There is no dull gapley, there is no graphonia – I chased 2 hours and deleted it, but I pay tribute to the authors for competent marketing – they created a hype, which many were led to – at some point they even compared it to Gamno with Elden Ring, essays, this craft is not standing nearby. There were no problems with performance – DLSS works clearly, so update your buckets))
1 part of the garbage dumps have already passed, the gameplay of any of the Dark Soul or BB with Pinokio described the gameplay
And why is it not worth it next to Elden Ring?
bring the kui to your finger and look, they are similar or not
Buddy, we are all very interested in your personal opinion. Elden Ring has no less disadvantages than Lords of the Fallen 2. The same crooked animations, terrible rifts with a kilometer window of invulnerability, a bunch of filler content. In general, these are already significant shortcomings. Although what is there to sign when you get answers in style "Kui iron with a finger".
It is not sacred, the previous part is a crooked copy of the DS with its plot for 3 kopecks, and the new one is almost DLS to the DSU.
I am the first that the second did not like. I want a new Souls, but from this game it turns like from a mediocre craft, although it looks great and the fighting is no worse than in fading ds. Something is not enough for the game. For some reason, it is perceived as a mediocre clone in which all the elements of the Souls have been stuffed, but the main, secret, ingredient has forgotten.
Everyone, such a problem, reached the boss that is on the horse, and now all when I use any bonfire, then the game is just painting, maybe someone knows the reason ?
You save letters? What is the problem to write normally "Hello"?)
Yes, I save, problems?
And the problem has something to say.
So then the audience was more truly more and more, any shut -down, yak game of a thicket is perceived
So this is a success. It remains to wait until the game is finished with patches, maybe they will release the dls
Game top, good replacement of garbage 1 part
While standing and admiring – good. When you start moving, it becomes extremely cheap by touch. The run is too fast, and the sprint generally creates the feeling that the engine is intended for racing arcades. Attacks too much advance the hero forward (as well as the enemies of their attacks), and the rifts are too far roll the character. The animations are terrible, torn and never claim to be of high -quality battles (an example of ideal animations and timings – Sekiro). And this is only a small part of the problems. What can be seen immediately and what is unlikely to once fix it. This all gives out the game in quality, level of Mortal Shell – everything is the same there. You stand – beautifully. Start playing – terrible. Partly the fault of the engine. The only game on Henrila that turned out to be worthy – Atomic Heart. But here it should be noted that everything is visible there "peculiarities" (bad) engine. Who understands what I mean – he understands. This is when the engine without knowing you can determine by playing 10 minutes. And this should not be. Plus, the Sunrus of the shooter is more loyal than Souls-Like, where animations, speed and positioning of the character in space are extremely important.
Slasers and I love. GOF of War, for example. But there everything is fine with animations, from the very first part.
Atomic I xs is normal, the graphics there are much worse
Atomic Heart-Unreal Engine 4
Lord of the Fallen 2023-Unreal Engine 5
All the norms there are with rifts and sprints, if the Lord would have come out earlier than Oxtiro or Darka, you would say that they have no rollers because I got used to the Lord. In the lord, they overdoed with a fan.
Still complain about optimizon, but it is a norm for UE5 (although not one game has yet reached UE5 with norms optimizon) 60FPS without subsidence with high with DLSS.
But what if you create a company for the release of video games and release the same game once in 9-10 years, well, a little better graphone, screw the shadows, permission is higher, etc. And others are getting the same thing to get in (I’m not talking about elections in the English Federation now)