The developers of the recently canceled Ubisoft game sought to create an adventure Polynesian action, combining the features of two favorite games: the Nintendo The Legend of Zelda: The Wind Waker, filled with the secrets of Elden Ring and the sea game, reports AxoS sources.
Oxygen/Immortals 2 was planned as a continuation of the 2020 adventure game with the open world of Greek mythology Immortals Fenyx Riding, the development of which was started in 2021.
Two sources familiar with the development of the game, but not authorized to talk about the project, talked about plans for an extensive game, the action of which unfolds in the fictional version of the Polynesian archipelago, created mainly by Ubisoft studio in Quebec, but developed jointly with Polynesian consultants.
While the first Immortals was developed in a little more than a year, Oxygen/Immortals 2 took more time due to its scale, reviewing the main game engine Assassin’s Creed, which will use a new game, and a small team, as the publisher focused on the development of development resources The upcoming Assassin’s Creed Red.
However, by the spring of this year, several game hours were available in the internal demo version, and the company was faced with a choice whether to finance the full development or abandon the project.
The image that leaked last year showed one of the possible images of the protagonist of the game, although it was planned that players will be able to configure their type of physique, gender and appearance. The player’s character could win over various Polynesian gods, acquire the forces of the elements and change the form, as well as receive new tattoos depending on the choice that he made as the plot of the game developed.
Players had to jump from island to the island, each of which is a fictional version of places such as New Zealand, Tahiti, Easter Island and Hawaii Island. Inspired by the Polynesian concept of mana, the players had to manage how their game actions affect the Earth around them.
“The goal was to make a game very different from the rest of the Ubisoft portfolio,” said one of the sources.
Ubisoft games with the open world usually occur on a map filled with markers of quests, and players often orient themselves with a compass or arrow, which directs them to the next purpose. However, for Oxygen, developers planned to abandon many of these assistants in favor of players to look more diligent in order to understand where to go, tracking animals, following the wind or guided by the position of stars in the sky.
The main source of inspiration was the 2022 Fromsoftware Hit, which was sold in millions of copies, despite the fact that he threw players into an intriguing hostile world with several obvious instructions on how to survive or continue.
Immortals 2 would become a departure from his predecessor, the narrator from the first game was thrown back in it, the emphasis was lost on the solution of puzzles and a more flexible story was proposed, in which the player’s choice is of great importance.
According to the developers, the graphics of the new game also had to become more realistic, based on some images of the project viewed by Axios. According to one source, the company considered the question of whether Immortals 2 should be renamed to the original game, and not in the sequel.
In July, when it became known about the cancellation, the representative of Ubisoft said that the company “redirects and redistributes some creative teams and resources in the studio in Quebec for other undeclared projects“. According to one of the sources, this cancellation found the developers of the game by surprise.