Astarion became one of the most popular characters in Baldur’s Gate 3, as well as a companion with the most devoted fanbazer. However, actor Neil Newbon, having received a role, did not suggest that she would become such an important part of the plot, because in Dungeons & Dragons of vampires are usually just killed.
This information was obtained during the presentation of Baldur’s Gate 3 at the EGX exhibition, where the actors talked about their roles. NewBon spoke about the first days of Astarion’s game and how he thought most players would worsen a stake in his heart.
"At first I did not know that he was a companion, I thought it was just a vampire that you kill because people do this", – Newbon said, answering the question of how he felt when playing Astarion at the very beginning. "Most people, playing the game, kill. I think that most people in this room at least once killed me, right?" To a possible surprise, very few in the audience admitted that they killed him.
The initial fears of Newbon that most players will kill Astarion and do not attach any importance to this were not so far from the truth. Although it can be killed very early, the game gives you the opportunity to kill him as soon as he tries to enjoy you, otherwise you can keep it nearby until the very end. Actually, all companions can also be killed at an early stage, so Astarion is no exception.
However, Newbon was not the only actor surprised by how his character turned out. On the same panel, actor Khalsin, Dave Jones, said that he did not think that many fans would want to frolic with his character in bear uniform.
Drove out as soon as he crept up to drink blood
And I pierced him about. )
Well, in the sense of a stake. )
he also killed in this place, somehow annoyed
He was some kind of some kind, he did not take root
He changes if you finish it, like he removes the mask that his master put on him. It becomes more confident, a friend has become a child
And I didn’t take him to Pati at all, I sent it to the famous letters – his first trick was infuriated with me.
Why kill a character who has plot arches, and thereby.part of the content.
Only Leytezel, Sedouhard, Gail, Astarion remained. All others left, except for the sorcerer. This itself has gone. Even a hamster decided. Glory to Baal!
Then I’ll go through normally)
For the sake of playing? Because you can? Because you want?
The first two times killed him immediately after the crash (Why leave the one who tried to kill you?). The third time in the camp (Some do not learn anything).
So he has never lived to me before the development of his quest. And that’s right, I think. No one is obliged to consume all the content at all, but only the one that is interesting to him. You are not trying to read 100% of the posts on the pegach? And no, it will end with a mental disorder.
What is the Nile Coketa after all. "Ah, what are you, I was sure that the girls (and some part of the boys) would not like a maneuverable sympather-vampier at all. Vampires in fantasy are not at all romanticized, no, no. And that I was forced to read tons of text – well, this is just in case. I did not think that someone would see these remarks at all".
However, he is partly right. In the first passage, this character with this character did not agree so that in the third act he had to give him true death after other vampire offspring in order to completely cleanse the city from evil. For infuriated. It feels like a romantic with him is suitable only for people with a non -hungry complex of a mommy or savior. I did not want to snat out with this produced whiner at all.
My g.G. There was no novel with him, but as a character was a little sorry for Astarion. His master made so many things to do, and he himself did this. As for me, here it is not like a little cuckoo can you go, but specifically so. Take it.
Yes, in the game everyone is a pity, even villains. There, every second has a compassionate story: either a sect, then slavery, then a devilish contract, then mother dropped her head down her head downward. But not every of them is scorched. It’s just that we all know simple rules: if we meet an evil person with a tendency to violence and manipulations, then we do not think that this is because he has a difficult childhood, he is so traumatic, weak and victimized, and we are kind and strong, we Now we will cure it and correct it (especially since there are no psychotherapy vampires and advents "cure" It is impossible, in the framework of the DND5 rules, they are simply angry by nature). We do not see in it a touching tragic cat and do not look for a grain of good, good-light, even if they are undoubtedly, as in every person. We do not spend our lives on solving his problems. We do not adapt to it, do not sacrifice and do not change our decisions and views for the sake of receiving approval. We do not get involved in co -dependent relations. We just sympathize, but try to stay as far as possible. And if this person commits a crime and is dangerous to others – we take appropriate measures, and do not cover out of pity. Many observe these rules perfectly in reality, but in the game they relax and implement their need for patronage, in "Neskuchny" relationships, in the opportunity to bless another without much effort, or I don’t know what else. And I have a wary attitude to such types in my life and is transferred to the game. And when, for the sake of completeness of content, you have to ride in a squat around a character that I don’t even like – in the end it begins to enrage it incredibly. However, a man strong in spirit without special cockroaches in the head in the game generally deficit. Either the comrades with the goddess or the devil in the kit, or the daddy, the Medical Enthusiast, is an enthusiast of polyamoria, or a walking dead man who always needs something – protection, reverent attitude, belief, subordination, blood, power. Literally there is no one to choose from)
In such cases, Rolepley goes into the background, giving way to the desire not to profess the content, at least in the first passage. I have the only serious complaint about the game that when playing with an evil character, we lose a bunch of quests, Sopartians, valuable clothes (for example, the best heavy armor), and we get almost nothing in replacement. It would be better to play shorter, but without this lack.
The first passage is always fan – rock’nroll, pah, roll -up! Thanks to the Larias that there is a dark temptation) and it is normal for the second time to go through.
Why is this we lose better heavy armor? Niche like
The game passed the game three times: a dereriyachki druid, a dark temptation paladin, an oath -criminal, who accepted the gift of Baal and a total exterminatus of all living things, and a temptation multi -class paladin -wizard, along the path of redemption and refusal of Baal – all of Rafail was allwhere, because this pompous smug duck is infuriated, and the best armor infuriates. falls from him